World & Towns

Four connected lands, each with its own towns, weather of monsters, and rebuild boards. The fog of war lifts with your Aether Sight; roads are always safe to walk, rivers ford only where the stones show.

The Vale

Named places: The Northwatch · The Drowned Loom · The Old Groves · The Bramble Reach · The Dawnfields · The Southmere Shores · The Eastwatch Coast · The Vale

Dawnhold Keep

North Gate · Keep Tower · Keep Tower · Keep Tower · Keep Tower · Keep Well · Market Stand · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · The Keep Hall · West Watchtower · East Watchtower · Keep Wall · Keep Wall · Provisioner's Stand · Keep Tower West · Keep Tower East · Gatehouse West · Gatehouse East

Folk you may meet: Gate Warden, Quartermaster, Wall Sergeant, Yard Guard

Crosshollow

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager

Northreach

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager

Southmere

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager

Valehaven

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager

Village

Village Church · Farmhouse · Cottage

Folk you may meet: Villager

The Wilds

Named places: The Northern Scar · The Blightheart · The Gray Ledgers · The Ashen Approach · The Blighted Wilds

Cinderhold

North Gate · Keep Tower · Keep Tower · Keep Tower · Keep Tower · Keep Well · Market Stand · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · The Keep Hall · West Watchtower · East Watchtower · Keep Wall · Keep Wall · Provisioner's Stand · Keep Tower West · Keep Tower East · Gatehouse West · Gatehouse East

Folk you may meet: Gate Warden, Quartermaster, Wall Sergeant, Yard Guard

Duskhollow

The Last Lantern Inn · General Shop · North Gate

Folk you may meet: Auntie Cog, Foreman Bricabrack

Duskwell

Church of the Dawn · The Last Lantern Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Gatekeeper Bram, Villager, Wallwatch

Eastwatch

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager

Emberwatch

Church of the Dawn · The Gilded Boar Inn · Blacksmith · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Fred, Guard, Villager, Warden Mara

Loommere

Church of the Dawn · The Gilded Boar Inn · The Loomforge · General Shop · Miller's House · Fisher's House · Weaver's House · North Gate

Folk you may meet: Child, Guard, Loomkeeper, Villager

The Peaks

Named places: The Quiet Answer · The Veiled Terraces · The Pilgrim Steps · The Veiled Peaks

Brinewatch

Church of the Dawn · The Last Lantern Inn · General Shop · North Gate

Folk you may meet: Fisher Maren, Keeper Aldis, Old Salt Duna

Lastlight

Chapel of the Kept Names · The Hearth-Held Inn · Provisioner · The Wall of Names · The Lantern Court · The Quiet Garden · North Gate · Blacksmith

Folk you may meet: Gatewatch Senna, Keeper Odile, Old Perrin, One of the Returned, Widow Marra, Widow Tess

The Heartlands

Named places: The Golden Reach · The Bellsong Downs · The Lastlight Fields · The Long Meadow

Bellbrook

Church of the Morning Peal · The Bell and Bramble Inn · Bellfounder's Forge · Brookside Goods · Weaver's House · Bell-Ringer's Cottage · North Gate

Folk you may meet: Bell-Ringer Posy, Ferry-hand Dunstan, Master Edda, Orchardist Nell, Reeve Callun, Roadwarden Ivo

Lanternspire

North Gate · Keep Tower · Keep Tower · Keep Tower · Keep Tower · Keep Well · Market Stand · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · Curtain Wall · The Keep Hall · West Watchtower · East Watchtower · Keep Wall · Keep Wall · Provisioner's Stand · Keep Tower West · Keep Tower East · Gatehouse West · Gatehouse East

Folk you may meet: Gate Warden, Quartermaster, Wall Sergeant, Yard Guard

Groundstrike Clearing

The Groundstrike Dojo

Folk you may meet: —

🔍 The map hides more than it shows — at least 2 places appear on no signpost, and some roads only exist after the world changes. Cliffs, tides and rockfalls are not always what they seem.

Generated from the game's own data files — numbers here match the current build. Spoiler policy: hidden places, secret classes and puzzle solutions are deliberately left out.