Classes
Choose at any church; promote later at a church through the Priest. Master classes carry a Legendary Passive — always active, no skill slot, with real trade-offs. Promotion keeps your level; your stat growth follows the class.
Base classes
Archer
Keen-eyed skirmisher. Strikes first from afar and sees furthest through the mist.
STR 5 · DEX 8 · VIT 5 · INT 4 · WIL 6 · PER 7
Attack stat: dexterity · Aether Sight: 8 · 21 class abilities
Promotes to: Ranger, Sharpshooter
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Bard
The voice of the vale - every round sung makes the song bigger.
STR 4 · DEX 5 · VIT 6 · INT 5 · WIL 7 · PER 5
Attack stat: willpower · Aether Sight: 6 · 18 class abilities
Promotes to: Skald, Loresinger
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Druid
Keeper of the wild vale. Bends thorn and bark to mend, bind and strike.
STR 5 · DEX 6 · VIT 6 · INT 7 · WIL 7 · PER 4
Attack stat: intelligence · Aether Sight: 7 · 22 class abilities
Promotes to: Wildcaller, Beast Warden
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Lancer
Spear discipline: one step back, two spans of steel forward.
STR 7 · DEX 6 · VIT 6 · INT 3 · WIL 4 · PER 5
Attack stat: strength · Aether Sight: 5 · 18 class abilities
Promotes to: Dragoon, Halberdier
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Mage
Glass-cannon elementalist. Devastating spells; fragile when cornered.
STR 3 · DEX 5 · VIT 4 · INT 10 · WIL 6 · PER 7
Attack stat: intelligence · Aether Sight: 7 · 20 class abilities
Promotes to: Sorcerer, Elementalist
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Monk
Disciplined unarmed fighter. Builds momentum with flurries, endures with focus.
STR 6 · DEX 8 · VIT 6 · INT 4 · WIL 7 · PER 4
Attack stat: dexterity · Aether Sight: 6 · 21 class abilities
Promotes to: Ascetic, Martial Master
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Paladin
Holy knight of the Dawn. Endures through faith, shields the weak, mends wounds.
STR 7 · DEX 4 · VIT 7 · INT 5 · WIL 8 · PER 4
Attack stat: strength · Aether Sight: 6 · 21 class abilities
Promotes to: Templar, Avenger
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Priest
Vessel of the Dawn's light. Heals, blesses, and smites the corrupted.
STR 3 · DEX 5 · VIT 5 · INT 8 · WIL 9 · PER 5
Attack stat: intelligence · Aether Sight: 6 · 21 class abilities
Promotes to: Cleric, Inquisitor
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Rogue
Fast, evasive skirmisher. Strikes from the shadows; fragile in the open.
STR 5 · DEX 9 · VIT 6 · INT 4 · WIL 5 · PER 7
Attack stat: dexterity · Aether Sight: 7 · 22 class abilities
Promotes to: Assassin, Scout
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Shaman
Spirit-speaker of the old hills. Swings a totem, calls the weather, mends with river rites. A hard road early - three trades master slowly - but the old hills repay patience with interest.
STR 5 · DEX 4 · VIT 5 · INT 5 · WIL 6 · PER 4
Attack stat: strength · Aether Sight: 5 · 21 class abilities
Promotes to: Skyspeaker, War Shaman
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Spellblade
The Weavers' art turned martial: Aether along a sword's edge. Frail while the thread is thin - but a fully woven Spellblade cuts, casts, and mends like three heroes at once.
STR 5 · DEX 5 · VIT 4 · INT 6 · WIL 4 · PER 4
Attack stat: strength · Aether Sight: 4 · 21 class abilities
Promotes to: Runeblade, Blade Warden
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Villager
Nobody in particular. Yet.
STR 4 · DEX 4 · VIT 5 · INT 3 · WIL 3 · PER 4
Attack stat: strength · Aether Sight: 3 · 0 class abilities
Warrior
Durable frontline tank. High Strength and Vitality; slow but relentless.
STR 9 · DEX 4 · VIT 8 · INT 3 · WIL 6 · PER 5
Attack stat: strength · Aether Sight: 5 · 21 class abilities
Promotes to: Knight, Berserker
🔍 This line hides one more path — a class no signpost names. Finding it is your problem.
Advanced classes
Ascetic
Still water. Counters and serene defense honed to a mirror.
STR 6 · DEX 9 · VIT 8 · INT 4 · WIL 9 · PER 4
Attack stat: dexterity · Aether Sight: 7 · 22 class abilities
Promotes to: Enlightened One
Assassin
The blade in the dark. Poison, critical strikes and the art of the single killing blow.
STR 6 · DEX 11 · VIT 6 · INT 4 · WIL 5 · PER 8
Attack stat: dexterity · Aether Sight: 7 · 23 class abilities
Promotes to: Shadowblade
Avenger
Red-gold plate and a burning blade; the Dawn's wrath made flesh.
STR 10 · DEX 5 · VIT 7 · INT 5 · WIL 9 · PER 4
Attack stat: strength · Aether Sight: 6 · 22 class abilities
Promotes to: Exorcist
Beast Warden
Claw gauntlets and fur-trimmed mail; the wild's anger given hands.
STR 7 · DEX 7 · VIT 7 · INT 8 · WIL 7 · PER 4
Attack stat: intelligence · Aether Sight: 7 · 24 class abilities
Promotes to: Werebear
Berserker
Rage given a blade. Loses the shield line's caution and never misses it.
STR 12 · DEX 6 · VIT 8 · INT 3 · WIL 6 · PER 5
Attack stat: strength · Aether Sight: 5 · 22 class abilities
Promotes to: Warlord
Blade Warden
The Wardens' discipline, carried forward without the Void's bargain.
STR 5 · DEX 5 · VIT 4 · INT 6 · WIL 4 · PER 4
Attack stat: strength · Aether Sight: 4 · 22 class abilities
Promotes to: Last Warden
Cleric
Shepherd of the wounded vale; every prayer a mended bone.
STR 3 · DEX 5 · VIT 7 · INT 9 · WIL 11 · PER 5
Attack stat: intelligence · Aether Sight: 7 · 22 class abilities
Promotes to: High Oracle
Dragoon
Half the fight happens above their heads.
STR 8 · DEX 7 · VIT 6 · INT 3 · WIL 4 · PER 5
Attack stat: strength · Aether Sight: 5 · 20 class abilities
Promotes to: Skybreaker
Elementalist
Fire, frost and storm braided into one discipline.
STR 3 · DEX 6 · VIT 5 · INT 11 · WIL 7 · PER 8
Attack stat: intelligence · Aether Sight: 8 · 21 class abilities
Promotes to: Stormcaller
Halberdier
Everything inside the arc of the halberd is spoken for.
STR 8 · DEX 6 · VIT 8 · INT 3 · WIL 4 · PER 5
Attack stat: strength · Aether Sight: 5 · 20 class abilities
Promotes to: Bastion
Inquisitor
The light that questions. Holy fire turned to the hunt.
STR 4 · DEX 6 · VIT 5 · INT 11 · WIL 9 · PER 5
Attack stat: intelligence · Aether Sight: 6 · 22 class abilities
Promotes to: Exorcist
Knight
Heavily armored knight of the line. The wall the dark breaks upon.
STR 10 · DEX 4 · VIT 11 · INT 3 · WIL 7 · PER 5
Attack stat: strength · Aether Sight: 5 · 22 class abilities
Promotes to: Crusader
Loresinger
Keeper of the songs that hold towns together.
STR 4 · DEX 5 · VIT 5 · INT 6 · WIL 8 · PER 5
Attack stat: willpower · Aether Sight: 7 · 20 class abilities
Promotes to: Worldsinger
Martial Master
Relentless pressure; a hundred fists falling like rain.
STR 8 · DEX 10 · VIT 7 · INT 4 · WIL 7 · PER 4
Attack stat: dexterity · Aether Sight: 6 · 22 class abilities
Promotes to: Dragon Fist
Ranger
Camouflage, traps and wilderness craft; the vale itself is a quiver.
STR 5 · DEX 9 · VIT 7 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 10 · 22 class abilities
Promotes to: Beast Hunter
Runeblade
Script etched down the fuller. The blade is a page and every swing is a sentence.
STR 5 · DEX 5 · VIT 4 · INT 6 · WIL 4 · PER 4
Attack stat: strength · Aether Sight: 5 · 22 class abilities
Promotes to: Aether Saint
Scout
Eyes of the vale. A far-seeing skirmisher of traps, terrain and hit-and-run craft.
STR 5 · DEX 10 · VIT 7 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 9 · 23 class abilities
Promotes to: Pathfinder
Sharpshooter
One breath, one arrow, one end. Long-range precision incarnate.
STR 5 · DEX 11 · VIT 5 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 9 · 22 class abilities
Promotes to: Deadeye
Skald
The war-poet: battles are stanzas, and the meter is iron.
STR 5 · DEX 5 · VIT 5 · INT 5 · WIL 7 · PER 5
Attack stat: willpower · Aether Sight: 6 · 20 class abilities
Promotes to: Sagalord
Skyspeaker
The shaman who looked up. Storm magic and mending lead; the totem follows.
STR 5 · DEX 4 · VIT 5 · INT 5 · WIL 6 · PER 4
Attack stat: strength · Aether Sight: 6 · 22 class abilities
Promotes to: Tempest Oracle
Sorcerer
Raw aether shaped by will alone. Power before caution.
STR 3 · DEX 5 · VIT 4 · INT 13 · WIL 7 · PER 8
Attack stat: intelligence · Aether Sight: 8 · 21 class abilities
Promotes to: Archmage
Templar
Reinforced holy plate and tower shield; a sanctuary that walks.
STR 8 · DEX 4 · VIT 10 · INT 5 · WIL 9 · PER 4
Attack stat: strength · Aether Sight: 6 · 22 class abilities
Promotes to: Justicar
War Shaman
The shaman who dug in. The totem leads; the sky backs it up.
STR 5 · DEX 4 · VIT 5 · INT 5 · WIL 6 · PER 4
Attack stat: strength · Aether Sight: 5 · 22 class abilities
Promotes to: Chieftain
Wildcaller
Blooming nature magic; small wild things answer the call.
STR 5 · DEX 6 · VIT 7 · INT 9 · WIL 9 · PER 4
Attack stat: intelligence · Aether Sight: 8 · 24 class abilities
Promotes to: Archdruid
Master classes
Aether Saint
Flesh and weave in agreement at last. The thread mends them mid-stride.
STR 5 · DEX 5 · VIT 4 · INT 6 · WIL 4 · PER 4
Attack stat: strength · Aether Sight: 6 · 23 class abilities
Archdruid
The green world acts through a single pair of hands.
STR 5 · DEX 6 · VIT 7 · INT 9 · WIL 9 · PER 4
Attack stat: intelligence · Aether Sight: 8 · 25 class abilities
Archmage
Magic no longer studied but spoken natively.
STR 3 · DEX 5 · VIT 4 · INT 13 · WIL 7 · PER 8
Attack stat: intelligence · Aether Sight: 8 · 22 class abilities
Bastion
The line that does not move, made a person.
STR 9 · DEX 6 · VIT 10 · INT 3 · WIL 5 · PER 5
Attack stat: strength · Aether Sight: 5 · 24 class abilities
Beast Hunter
Knows every creature of the broken world by its gait.
STR 5 · DEX 9 · VIT 7 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 10 · 23 class abilities
Chieftain
The hills' war-leader. The ancestors march at their back and drink their share.
STR 5 · DEX 4 · VIT 5 · INT 5 · WIL 6 · PER 4
Attack stat: strength · Aether Sight: 5 · 23 class abilities
Crusader
The wall the dark breaks against. Faith worn as armor.
STR 10 · DEX 4 · VIT 11 · INT 3 · WIL 7 · PER 5
Attack stat: strength · Aether Sight: 5 · 23 class abilities
Deadeye
One shot. It was always going to land.
STR 5 · DEX 11 · VIT 5 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 9 · 23 class abilities
Dragon Fist
Hands that remember fire. The Groundstrike school's oldest legend.
STR 8 · DEX 10 · VIT 7 · INT 4 · WIL 7 · PER 4
Attack stat: dexterity · Aether Sight: 6 · 23 class abilities
Enlightened One
The still point. The mountain that breathes.
STR 6 · DEX 9 · VIT 8 · INT 4 · WIL 9 · PER 4
Attack stat: dexterity · Aether Sight: 7 · 23 class abilities
Exorcist
A blade consecrated against everything that should not be.
STR 10 · DEX 5 · VIT 7 · INT 5 · WIL 9 · PER 4
Attack stat: strength · Aether Sight: 6 · 23 class abilities
Exorcist
The word that unclean things obey.
STR 4 · DEX 6 · VIT 5 · INT 11 · WIL 9 · PER 5
Attack stat: intelligence · Aether Sight: 6 · 23 class abilities
High Oracle
Sees the blow before it is thrown, and the age before it turns.
STR 3 · DEX 5 · VIT 7 · INT 9 · WIL 11 · PER 5
Attack stat: intelligence · Aether Sight: 7 · 23 class abilities
Justicar
Every blow weighed, every wound repaid in light.
STR 8 · DEX 4 · VIT 10 · INT 5 · WIL 9 · PER 4
Attack stat: strength · Aether Sight: 6 · 23 class abilities
Last Warden
Someone has to hold the line. It holds because they do not leave it.
STR 5 · DEX 5 · VIT 4 · INT 6 · WIL 4 · PER 4
Attack stat: strength · Aether Sight: 4 · 23 class abilities
Pathfinder
The land itself is an accomplice. Nothing surprises the Pathfinder.
STR 5 · DEX 10 · VIT 7 · INT 4 · WIL 6 · PER 9
Attack stat: dexterity · Aether Sight: 9 · 24 class abilities
Sagalord
Every battle they enter becomes worth retelling - and they retell it mid-swing.
STR 6 · DEX 5 · VIT 6 · INT 5 · WIL 8 · PER 5
Attack stat: willpower · Aether Sight: 7 · 24 class abilities
Shadowblade
The last thing no one sees. Death as a single decision.
STR 6 · DEX 11 · VIT 6 · INT 4 · WIL 5 · PER 8
Attack stat: dexterity · Aether Sight: 7 · 24 class abilities
Skybreaker
The descent became the identity: everything falls from above.
STR 9 · DEX 8 · VIT 7 · INT 3 · WIL 4 · PER 6
Attack stat: strength · Aether Sight: 6 · 24 class abilities
Stormcaller
Calm at the center of everything that rages.
STR 3 · DEX 6 · VIT 5 · INT 11 · WIL 7 · PER 8
Attack stat: intelligence · Aether Sight: 8 · 22 class abilities
Tempest Oracle
Reads tomorrow in the thunderheads and stands exactly where it is safe.
STR 5 · DEX 4 · VIT 5 · INT 5 · WIL 6 · PER 4
Attack stat: strength · Aether Sight: 7 · 24 class abilities
Warlord
Fury refined into doctrine. Every wound is fuel.
STR 12 · DEX 6 · VIT 8 · INT 3 · WIL 6 · PER 5
Attack stat: strength · Aether Sight: 5 · 23 class abilities
Werebear
The bear's blood answered. (The full Form rite remains lost - for now.)
STR 7 · DEX 7 · VIT 7 · INT 8 · WIL 7 · PER 4
Attack stat: intelligence · Aether Sight: 7 · 26 class abilities
Worldsinger
The one whose songs helped raise the towns - and the towns sing back.
STR 4 · DEX 5 · VIT 6 · INT 7 · WIL 9 · PER 6
Attack stat: willpower · Aether Sight: 8 · 24 class abilities
Generated from the game's own data files — numbers here match the current build. Spoiler policy: hidden places, secret classes and puzzle solutions are deliberately left out.