🔍 12 legendary relics are not listed —
the world does not sell them.
| Item | Power | Armor | Durability | Value | Favored | Notes |
|---|
| Threadbare Robe | — | — | 80 | 15 | mage | Moth-eaten wool. It kept a wizard warm once. |
| Padded Vest | — | 4 | 110 | 20 | archer, scout, shaman | Quilted cotton; stops a glancing arrow. |
| Trainee Gi | — | 4 | 100 | 20 | monk | Rough-spun training garb, belted tight. |
| White Vestments | — | 4 | 90 | 20 | priest, shaman | Church linens, hemmed with prayers. |
| Wildhide Wrap | — | 4 | 100 | 20 | druid, shaman | Shed hide freely given by the forest's beasts. |
| Leather Jerkin | — | 4 | 120 | 25 | rogue, assassin, scout, spellblade, druid, bard, skald, loresinger, sagalord, worldsinger | Supple boiled leather; light enough to tumble in. |
| Battered Mail | — | 8 | 180 | 35 | warrior, lancer, dragoon, halberdier, skybreaker, bastion | Dented ringmail that has seen better wars. |
| Acolyte Plate | — | 8 | 170 | 40 | paladin | Polished chest plate of a paladin in training. |
| Mithril Vest | — | 16 | 400 | 120 | any | Featherlight mithril links that turn blades like water. Masterwork chest armor, at home on any back. |
| Studded Leather | — | 8 | 180 | 228 | rogue, assassin, scout, archer, monk, spellblade, bard | Boiled leather set with iron studs. Light enough to run in. |
| Wildhide Vest | — | 12 | 140 | 288 | druid, shaman | Layered beast-hide cured with bitterleaf. The forest guards its own. |
| Chain Hauberk | — | 12 | 240 | 336 | warrior, paladin, spellblade, lancer | Riveted rings from collar to knee. Heavy, and worth it. |
| Runecloth Robe | — | 10 | 140 | 528 | mage, priest | Woven fabric threaded with channeling runes - armor for those who fight with will. |
| Ashweave Vest | — | 16 | 180 | 720 | rogue, archer, monk, druid, shaman, mage, priest, bard | Fabric soaked in ash-glass slurry and cured supple. Light, and stubborn about blades. |
| Emberscale Hauberk | — | 18 | 180 | 816 | warrior, paladin, spellblade, lancer | Iron rings glazed in emberglass scale. Heavier hits shatter first on the glaze. |
| Dawnweave Robe | — | 20 | 220 | 1008 | rogue, archer, monk, druid, shaman, mage, priest, bard | Cloth threaded with drawn sunsteel wire, light as habit and stubborn as hope. |
| Sunsteel Plate | — | 24 | 220 | 1248 | warrior, paladin, spellblade, lancer | Full plate of the old Heartlands pattern, golden veins bright in the joints. |
| Riftsteel Plate | — | 30 | 220 | 2160 | warrior, paladin, spellblade, lancer | Masterwork plate quenched in seam-cold. Blows remember hitting it and think better. |
| Voidweave Robe | — | 26 | 220 | 2160 | rogue, archer, monk, druid, shaman, mage, priest, bard | Dawnweave shot through with riftglass thread. It weighs nothing and refuses much. |
| Item | Power | Armor | Durability | Value | Favored | Notes |
|---|
| Dented Helm | — | 4 | 140 | 20 | warrior | Keeps the rain and the cudgels off. |
| Worn Cloak | — | — | 90 | 25 | rogue, assassin, scout, spellblade | A gray travel cloak that blurs your outline. |
| Laurel Circlet | — | 6 | 140 | 156 | druid, shaman | A living braid of grove laurel. It never wilts while its wearer breathes. |
| Iron Helm | — | 8 | 180 | 168 | warrior, paladin | A proper helm with a nose guard. Smells faintly of oil. |
| Hunter's Hood | — | 6 | 140 | 240 | archer, monk | A low leather hood that breaks the wearer's outline. |
| Sage's Hood | — | 6 | 140 | 312 | mage, priest | A deep hood cut for long study and longer prayers. |
| Ashweave Hood | — | 13 | 300 | 408 | rogue, archer, monk, scout, assassin | Ash-grey weave that swallows firelight. Hunters swear by the quiet of it. |
| Emberglass Coif | — | 14 | 300 | 516 | warrior, paladin, spellblade | A mail coif faced with ember-red glass scales. Warmth without weight. |
| Ember Helm | — | 12 | 180 | 516 | any | A glazed half-helm from Emberwatch's own pattern. The city that would not fall, worn on the head. |
| Cinder Circlet | — | 13 | 300 | 552 | mage, priest, druid, shaman | A slim circlet with a cinder-glass eye. It thinks along with you. |
| Dawnweave Hood | — | 17 | 350 | 648 | rogue, archer, monk, scout, assassin | Gold thread through grey weave. The first light always finds the hunter last. |
| Voidweave Hood | — | 21 | 400 | 768 | rogue, archer, monk, scout, assassin | Weave shot with riftglass thread. Under it, footsteps forget to echo. |
| Sunsteel Helm | — | 16 | 220 | 804 | any | A crown-lined helm that keeps its warmth through the coldest watch. |
| Sunsteel Barbute | — | 18 | 300 | 936 | warrior, paladin, spellblade | Dawn-gold steel drawn down over the brow. Morning, made armor. |
| Dawn Circlet | — | 17 | 350 | 960 | mage, priest, druid, shaman | A sunsteel band warm at the temples. Spells rise easier under it. |
| Void Circlet | — | 21 | 400 | 1200 | mage, priest, druid, shaman | A circlet of vitrified void. It hums when the answer is close. |
| Riftsteel Barbute | — | 22 | 400 | 1320 | warrior, paladin, spellblade | Seam-quenched steel, cold at the crown. The dark taps it once and moves on. |
| Riftsteel Helm | — | 20 | 220 | 2160 | any | A quiet helm. The whispers of the dark slide off it like rain. |
| Item | Power | Armor | Durability | Value | Favored | Notes |
|---|
| Woven Leggings | — | 5 | 180 | 240 | mage, priest, druid, shaman | Soft weave with warding knots at the hem. Comfortable enough to think in. |
| Leather Leggings | — | 5 | 180 | 252 | rogue, archer, monk, scout, assassin | Supple leather, double-stitched at the knee. Made for fences and fleeing. |
| Iron Greaves | — | 6 | 200 | 264 | warrior, paladin, spellblade | Plain iron shin plates over boot leather. The vale's roads respect them. |
| Ashweave Leggings | — | 10 | 300 | 408 | rogue, archer, monk, scout, assassin | Ash-grey weave over knee guards. Quiet in the underbrush. |
| Cinder Wraps | — | 10 | 300 | 432 | mage, priest, druid, shaman | Wrapped leg cloth with cinder-glass beads. Warm on the cold climbs. |
| Emberglass Greaves | — | 11 | 300 | 516 | warrior, paladin, spellblade | Ember-scaled plates that shed the wilds' thorns like rain. |
| Dawn Wraps | — | 14 | 350 | 600 | mage, priest, druid, shaman | Sunsteel-pinned wraps. Long rites, steady knees. |
| Dawnweave Leggings | — | 14 | 350 | 648 | rogue, archer, monk, scout, assassin | Gold-threaded weave that never bunches at the draw or the sprint. |
| Void Wraps | — | 17 | 400 | 720 | mage, priest, druid, shaman | Wraps of vitrified thread. The cold of the seam stays outside them. |
| Voidweave Leggings | — | 17 | 400 | 768 | rogue, archer, monk, scout, assassin | Riftglass-threaded weave. Steps land like they were always going to. |
| Sunsteel Greaves | — | 15 | 350 | 936 | warrior, paladin, spellblade | Dawn-gold greaves. Marching in them feels like being early to something good. |
| Riftsteel Greaves | — | 18 | 400 | 1320 | warrior, paladin, spellblade | Seam-quenched greaves. The floor of the Rift found nothing to bite. |
| Item | Power | Armor | Durability | Value | Favored | Notes |
|---|
| Short Spear | 10 | — | 100 | 28 | lancer, dragoon, halberdier, skybreaker, bastion | Ash haft, iron point - the shape war keeps returning to. |
| Carved Lyre | 9 | — | 100 | 30 | bard, skald, loresinger, sagalord, worldsinger | Vale maple, five strings, one honest voice. |
| Copper Dagger | 12 | — | 100 | 30 | rogue, assassin, scout, spellblade | Quick in the hand and quicker between ribs. |
| Iron Knuckles | 12 | — | 130 | 30 | monk | Weighted wraps for fists that are already weapons. |
| Oak Crosier | 8 | — | 110 | 30 | priest, shaman, druid | A shepherd's staff crowned with a dawn-blue gem. |
| Thornwood Staff | 8 | — | 110 | 30 | druid, shaman | Living wood; leaves still bud from the grain. |
| Apprentice Staff | 12 | — | 100 | 35 | mage | A gem-tipped focus that hums near aether. |
| Bronze Mace | 12 | — | 150 | 35 | paladin, shaman | Blessed at the Church of the Dawn. Blunt mercy. |
| Bronze Shortbow | 12 | — | 110 | 35 | archer, scout | Strung yew with bronze caps. Sings when drawn. |
| Iron Broadsword | 16 | — | 160 | 45 | warrior, spellblade | A soldier's two-handed blade, heavy and honest. |
| Iron Pike | 18 | — | 100 | 70 | lancer, dragoon, halberdier, skybreaker, bastion | Long enough to answer questions before they arrive. |
| Silver Lyre | 18 | — | 100 | 90 | bard, skald, loresinger, sagalord, worldsinger | Strings drawn from temple silver - it carries. |
| Iron Dagger | 16 | — | 150 | 168 | rogue, assassin, scout, spellblade | Balanced for throwing, better for staying in the hand. |
| Iron Mace | 16 | — | 180 | 204 | paladin, priest, shaman | Flanged iron; the church quartermaster orders these by the crate. |
| Winged Lance | 28 | — | 100 | 220 | lancer, dragoon, halberdier, skybreaker, bastion | The crossbar stops what the point starts. |
| Oak Recurve Bow | 16 | — | 150 | 240 | archer, scout | Seasoned oak with a waxed string. Shoots flat and far. |
| Steel Knuckles | 16 | — | 150 | 252 | monk | Forge-hardened steel over the striking hand. The Shark Tank approves. |
| Steel Shortsword | 20 | — | 200 | 252 | warrior, paladin, spellblade | Valehaven steel, quenched twice. A clear step up from iron. |
| Aurora Harp | 30 | — | 100 | 260 | bard, skald, loresinger, sagalord, worldsinger | Its chords leave color in the air. |
| Ironwood Staff | 16 | — | 150 | 264 | druid, shaman | Grove-cut heartwood shod with iron. It hums when the wilds answer. |
| Runed Oak Staff | 16 | — | 150 | 360 | mage, spellblade | Old oak cut with channeling runes. The aether takes the short way through. |
| Emberglass Shiv | 26 | — | 180 | 516 | rogue, assassin, scout, spellblade | A sliver of the blight's own glass. It parts leather like smoke. |
| Stormpike | 38 | — | 100 | 520 | lancer, dragoon, halberdier, skybreaker, bastion | Peak-forged; the head hums before weather. |
| Cinderwood Staff | 26 | — | 180 | 552 | mage, druid, shaman, priest | Blight-hardened heartwood, emberglass at its crown. The aether takes to it hungrily. |
| Ashen Recurve | 26 | — | 180 | 612 | archer, scout | Ashwood limbs tipped with emberglass. Arrows leave it burning quiet. |
| Ember Knuckles | 26 | — | 180 | 648 | monk | Emberglass caps over the striking hand. Every blow leaves a faint scorch. |
| Ember Maul | 26 | — | 180 | 720 | paladin, priest, shaman | A stone head shot through with emberglass veins. It lands like a verdict. |
| Emberglass Blade | 26 | — | 180 | 816 | warrior, paladin, spellblade | Vitrified ash ground to an edge iron never holds. It sings faintly when swung. |
| Dawnwood Bow | 34 | — | 220 | 900 | archer, scout | Orchard heartwood strung with sunsteel wire. It looses like morning breaking. |
| Dawnwood Lyre | 34 | — | 220 | 900 | bard, skald, loresinger, sagalord, worldsinger | Strung on a frame of morning-cut dawnwood. Every chord lands a shade warmer than it should. |
| Sunsteel Shiv | 34 | — | 220 | 936 | rogue, assassin, scout, spellblade | A golden-veined blade that warms in the hand before it strikes. |
| Dawnwood Staff | 34 | — | 220 | 1080 | mage, druid, shaman, priest | Sunsteel filigree wound through dawnwood. It hums with borrowed daylight. |
| Sunsteel Fists | 34 | — | 220 | 1080 | monk | Sunsteel plates over knuckle and wrist. The Heartlands' warmth, delivered. |
| Sunsteel Maul | 34 | — | 220 | 1152 | paladin, priest, shaman | A maul head of pure sunsteel. What it breaks stays broken; what it guards stays whole. |
| Sunsteel Blade | 34 | — | 220 | 1512 | warrior, paladin, spellblade | Heartlands ore folded until it holds the light. It is never quite cold. |
| Sunsteel Lance | 34 | — | 220 | 1512 | lancer, dragoon, halberdier, skybreaker, bastion | Heartlands ore drawn long and true. The point catches dawn a heartbeat before the rest of the world. |
| Riftglass Blade | 44 | — | 220 | 3072 | warrior, paladin, spellblade | A sword edged in vitrified void. It parts the air with a sound like distant bells. |
| Riftglass Knuckles | 44 | — | 220 | 3072 | monk | Glass that broke a world, wrapped around fists that mean to mend one. |
| Riftglass Shiv | 44 | — | 220 | 3072 | rogue, assassin, scout, spellblade | A sliver of the seam itself. Wounds it makes seem briefly unsure they happened. |
| Riftsteel Lance | 44 | — | 220 | 3072 | lancer, dragoon, halberdier, skybreaker, bastion | Void-tempered riftsteel on an ashwood haft. It weighs less the harder you drive it. |
| Riftsteel Maul | 44 | — | 220 | 3072 | paladin, priest, shaman | Sunsteel folded around riftglass until it stopped arguing. It lands like a verdict. |
| Voidwood Recurve | 44 | — | 220 | 3072 | archer, scout | Dawnwood rebent around a riftglass core. Arrows leave it already halfway there. |
| Voidwood Lyre | 44 | — | 220 | 3072 | bard, skald, loresinger, sagalord, worldsinger | Voidwood keeps a note long after the hand has stopped. Some audiences find that unsettling. Good. |
| Voidwood Staff | 44 | — | 220 | 3072 | mage, druid, shaman, priest | The grain runs the wrong way, beautifully. Spells cast through it come back changed for the better. |
18 consumables (potions, tonics, field food) and 47 gathered
materials (ores, timber, fibers, reagents) circulate through shops, gathering
nodes and the rebuild boards. Gather nodes respawn; the rarer the region, the
better the take.
Generated from the game's own data files — numbers here match the current build.
Spoiler policy: hidden places, secret classes and puzzle solutions are deliberately left out.